Unexpected age or origin (Unsavory (Social (personal, connection)))
Draw a Detail Focus for the description of the notable feature.
Current Situation
Attitude to PCs: Oracle (How) (Less than expected)
Conversation: Topic Focus (Enemies (Technical (mental, operation)))
Dungeon Crawler
Use this when exploring a dangerous location like a typical dungeon.
Dungeon Theme
How it looks: Detail Focus (Old (Physical (appearance, existence)))
How it is used: Action Focus (Create (Technical (mental, operation)))
The first area always has 3 exists. As you explore, roll once on each table below to create the new area.
Location
dice: 1d6
Location
1
Typical area
2
Transitional area
3
Living area or meeting place
4
Working or utility area
5
Area with a special feature
6
Location for a specialised purpose
Encounter
dice: 1d6
Encounter
1-2
None
3-4
Hostile enemies
5
An obstacle blocks the way
6
Unique NPC or adversary
Object
dice: 1d6
Object
1-2
Nothing, or mundane objects
3
An interesting item or clue
4
A useful tool, key, or device
5
Something valuable
6
Rare or special item
Total exits
dice: 1d6
Exits
1-2
Dead end
3-4
1 additional exit
5-6
2 additional exits
Hex Crawler
Use this to generate maps of larger areas. Whenever the characters enter a hex, generate the Terrain and Contents of all surrounding hexes, then roll an Event for the current hex.
Region
Each hex is part of a region. Define the three terrain types for the starting region (common, uncommon, and rare). New regions might be discovered later.